Why Can We Automate Boring Engineering?

by Luke 17. November 2009 10:26

So why do we think we can automate boring engineering when we haven't seen anything like this before?

We have two - make that three - reasons for the claim. First, "boring" is a key part of why we can make progress. Creative tasks are usually engaging to people and keep them interested. It is the boring parts that are tedious and un-challenging. In short, boring work doesn't require a lot of creativity. And problems that don't need creativity are usually not as hard to solve with computers.

The second reason is social. Our challenges aren't just technical. Rather, we are working to see our tools used in engineering shops everywhere. Boring tasks are a bad way to introduce junior engineers to the work environment. Today's junior engineers are often skilled at computer programming and can make short work of the tasks that used to keep such team members busy until they had a chance for promotion. Instead, we can provide an opportunity for inexperienced engineers to learn from experience faster than they could have before. By automating the tedious work, young engineers can see more alternatives and more quickly understand the trade-offs that need to be made for a design to reach production. Our tools can change the way engineers learn on the job - instead of spending time crunching numbers and observing the work of others, they can spend that time exploring designs and understanding the strengths and weaknesses of them.

And the third reason that I almost forgot to mention was that we've already been able to use this approach in our case studies. For more information, contact us for one of our whitepapers that describes real-world scenarios where we've been able to use our tools. We think you'll be impressed by what we've been able to do.

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